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AI Insights · Timothy · July 2024

Top 5 Boat Games Performance in Finland Q2 2024

Discover the performance of the top 5 boat games in Finland for Q2 2024, including download trends, revenue, and active user metrics.

Top 5 Boat Games Performance in Finland Q2 2024

In Q2 2024, the top 5 boat games in Finland showcased varied performance in terms of downloads, revenue, and active users. The data, sourced from Sensor Tower, offers valuable insights into these metrics.

My Cruise from EYEWIND LIMITED saw fluctuating revenue, starting at $59 in the first week of April and experiencing a peak of $89 in early May. Downloads peaked at 385K in the week of April 22, followed by a general decline, ending the quarter at 196K. Active users increased steadily from 768K to 1.2M by the end of June.

Submarine Jump! by Kwalee Ltd had notable revenue in mid-May, reaching $89, but saw no revenue in June. Downloads were highest at 418K in late April but declined to 54K by the end of June. Active users followed a similar trend, peaking at 760K in April and decreasing to 170K by the quarter's end.

Ship Simulator: Boat Game from Azur Interactive Games Limited had minimal revenue, peaking at $7 in mid-May. Downloads peaked at 173K in late May, with a significant drop to 38K by the end of June. Active users peaked at 304K in May, then declined to 135K by the end of the quarter.

Battle of Warships: Naval Wars by Dumitru Muset showed a significant revenue spike to $55 in the last week of June. Downloads remained relatively stable, ranging between 23K and 37K. Active users saw a slight decline from 136K in early April to 98K by the end of June.

My City : Boat Adventures by My Town Games LTD had no reported revenue. Downloads peaked at 38K in late April and remained steady around 24K in June. Active users ranged from 307K to 389K throughout the quarter.

For more detailed insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024